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Gouraud shading |
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Gouraud shading
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6 million lit, Gouraud-shaded, Z-buffered triangles per second, with a tri-linear textured fill rate of 60 million pixels per second. One-third of the frames are rendered as anti-aliased wireframe, and the other two-thirds as Gouraud-shaded polygons. Utilizing the 3Dlabs' GLINT 300SX processor, the Diamond Fire GL 2000 is capable of rendering up to 300,000 gouraud-shaded polygons per second. |
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